Ultimate Hit Reaction System – Unreal Engine

Ultimate Hit Reaction System – Unreal Engine

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Ultimate Hit Reaction System is a powerful hit reaction framework designed for humanoid characters in Unreal Engine. It allows for rapid integration and brings high-quality, dynamic response animations to your game characters and NPCs. With a rich animation library and data-driven architecture, your combat feedback will become more vivid and responsive.

Key Features:
– Rapid Integration: Integrate within 30 minutes (basic knowledge of animation systems recommended). Setup is fully Blueprint + Chooser DataTable, no coding required.
– Extensive Animation Library: Includes 168 motion-captured animations covering:
– Directions: Front / Back / Left / Right / Up / Down
– Strength Levels: Light / Medium / Heavy / Explosion
Includes partial hits, knockdowns, falls, launch reactions, combo impacts, and more.
– Smart Animation Switching: Automatically selects appropriate animations based on hit direction and intensity—no manual setup needed.
– Broad Compatibility: Built for humanoid characters and creatures. Compatible with diverse skeletal meshes and ideal for player characters, NPCs, and Bosses.
– Data-Driven Architecture: Behaviors are defined through Chooser Tables for easy tuning, expansion, and full multiplayer replication.
– Physics Control(Experimental): Optional Physics Control module adds physical interaction to animations (experimental and toggleable).
– Motion Warping Support: Fully supports UE’s Motion Warping system to dynamically adjust hit direction and landing position—making reactions like knockbacks and falls more fluid and accurate.
– Integrated Death Animations: Includes multiple death scenarios (e.g., instant collapse, knockback-to-death), seamlessly connected with the hit system for unified logic.
– This product includes the full animation set—no need to purchase additional animation packs separately.

Additional information:
Rapid Integration
Extensive Animation Library
Data-Driven Architecture
Number of Blueprints: 11
Number of Animations: 175
Network Replicated: Yes(Excluding network prediction)
Use: Chooser, MotionWarping, PhysicsControl
Supported Development Platforms:
Windows: (Yes)
Unreal Engine versions: 5.5 – 5.8
If you want to customize according to different Skeletons, please contact us in the community to obtain relevant tools!

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