Trail Hunter PRO – Footprints and Tracks with Multiplayer & WorldPartition – Unreal Engine

Trail Hunter PRO – Footprints and Tracks with Multiplayer & WorldPartition – Unreal Engine

DEMO VIDEO

Trail Hunter PRO – Advanced Footprint and Surface Interaction System
Trail Hunter PRO introduces a complete solution for creating realistic footprints, tracks, and surface deformations in Unreal Engine projects. Designed for games that require immersion and detailed environmental interaction, it supports both characters and vehicles across large-scale worlds.

Key Features:
Footprints and Markers
Supports surface indentations, decals, and markers.
Information tags can display player or NPC data such as height, age, or weight.
Scalable Tracking System
Footprints persist over long distances without disappearing.
Individual configuration for each NPC, character, or object.
Target Identification and Search
Mark and track specific targets through unique footprint markers.
Vehicles leave tracks that can be used for pursuit and investigation.
Physics-Based Interaction
Persistent surface deformations from bullets, explosions, and impacts.
Full compatibility with Nanite landscapes and Quixel Bridge textures.
Performance and World Integration
Optimized to handle thousands of footprints with minimal performance cost.
Full support for multiplayer and World Partition.

Why Choose Trail Hunter PRO:
Expands environmental interaction and tracking mechanics.
Adds realism where every step and action leaves a visible mark.
Straightforward setup and flexible configuration.
Suited for survival games, open worlds, and projects that emphasize realism.

About Our Plugins:
7+ years of proven experience in Unreal Engine development.
Regular updates and continuous improvements.
Featured multiple times in Epic Games ShowCase.
Free Discord support and active community.
Many features implemented from developer feedback.

Note: The plugin’s price may increase as new features are added.

Disclaimer: For the vehicle blueprint to work in the demo scene included in the plugin, you need to enable the “Chaos Vehicle Plugin”

Features:
Multiplayer and WorldPartition supported.
Ability to work over long distances. If you go 1 km away from the deformed areas and return, the tracks will still be in place.
The ability to track a target and distinguish some tracks from others by markers.
Information markers, support goal information and unique icons for the goal. Feel like a hunter.
Does not require knowledge of C++. All the necessary functions are presented in the blueprint
Free support for our products in discord
Code Modules:
ATrailHunterActor(Type: Runtime)
UTrailHunterComponent(Type: Runtime)
ATrailHunterDirector(Type: Runtime)
UTrailHunterSceneComponent(Type: Runtime)
ATrailHunterVisualActor(Type: Runtime)
Number of Blueprints: 6
Number of C++ Classes: 7
Network Replicated: Yes
Supported Development Platforms: Win64, Mac, Linux
Supported Target Build Platforms: Win64, Mac, Linux
Supported Unreal Engine Versions: 5.3 – 5.7
Example Project: Included

Important/Additional Notes: For the vehicle blueprint to work in the demo scene included in the plugin, you need to enable the “Chaos Vehicle Plugin”

Home Page

DOWNLOAD FROM HOT4SHARE.COM
DOWNLOAD FROM SYNCS.ONLINE