
Science Fiction Flying Cantina Kit – Unreal Engine
Take a break in a futuristic flying cantina with this complete sci-fi environment pack.
This package includes a fully built showcase level ready to explore, customize, and integrate into your project. Featuring multiple interconnected interiors, landing zones, dynamic blueprints, customizable materials, and three lighting scenarios, the pack is designed for creating immersive sci-fi hubs environments.
Features & Included Content:
1 Showcase Level
1 Asset Showcase Level
3 Lighting Scenarios (Day, Dusk, and Night)
69 Unique Static Meshes
Multiple Areas Including Landing Zone, Cantina, Connected Interiors with a Working Lift
Ship Flying with Spline Blueprint
Interactive Door Blueprint
Material Instances with Editable Parameters
Easy Color, Texture, and Surface Customization
Optimized for Gameplay and Cinematic Use
Scaled to Match the Epic Skeleton
Production-Ready Assets
LODs, Collisions, and Lightmaps Included
Supports Lumen for Unreal Engine 5
Important :
To achieve the intended visual quality, enable “Extend Default Luminance Range in Auto Exposure Settings” in your Project Settings before using the environment.
Features:
Showcase map included
3 lighting included : Day, Dusk, Night
Contains multiple areas : Landing zones, Cantina, interiors connected with lift
Asset map included
Optimized for games
69 meshes
Ship flying with spline blueprint
Door blueprint
Lift blueprint
Easily editable materials instances with parameters
Lods, lightmaps and collisions ready
Unique location with multiple zones
Number of Unique Meshes: 65
Collision: Yes automatically generated, and per-poly
LODs: Yes
Number of Materials and Material Instances: 5 materials and 45 material instances
Number of Textures: 98 textures
Texture Resolutions: 2k 4k
Unreal Engine versions: 5.1 – 5.8
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