Save System for Realistic FPS Prefab – Unity

Save System for Realistic FPS Prefab – Unity

This easy-to-use add-on for Azuline Studios’ Realistic FPS Prefab adds a comprehensive save system and scene-changing system.
Requires Realistic FPS Prefab. (The publisher, Azuline Studios, deprecated Realistic FPS Prefab but it remains a popular asset for those who purchased a license before it was deprecated.)

This easy-to-use add-on for Azuline Studios’ Realistic FPS Prefab saves the information listed below in saved games and when changing scenes:
• Player’s stats, inventory, position, and current scene
• NPCs’ alive/dead state and position
• State of pickups and destructibles
• Objects dropped into the scene

It also includes:
• Scene change portals
• Checkpoint save triggers
• Ability to save to PlayerPrefs or encrypted disk files
• Complete, thoroughly-documented C# source code

Includes third party integration for:
• Compass Navigator Pro
• Easy Save
• Emerald AI (save position & state)
• PlayMaker
• Tactical Shooter AI

This asset was uploaded to the Asset Store using Unity version 2020, but it works with Unity version 2018+, including Unity 6.x.
If your project uses the Dialogue System for Unity, you don’t need this asset. The Dialogue System for Unity already includes Realistic FPS Prefab support.

Home Page

DOWNLOAD FROM HOT4SHARE.COM
DOWNLOAD FROM SYNCS.ONLINE