PlayMaker 2 – Unity

PlayMaker 2 – Unity

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The best-selling visual scripting solution for Unity! PlayMaker helped ship Hearthstone, INSIDE, Hollow Knight, The First Tree, Blue Prince, GRIS, The Forest, Observation, Dreamfall Chapters and more.

Build Gameplay Visually:
Build behaviours using graph views, actions, and game-ready systems. Iterate, debug, and tweak with powerful visual tools that help you understand your game as you build it.
PlayMaker has helped ship games across indie and professional teams, from solo projects to large productions. PlayMaker 2 continues that focus with new tools to help you manage and understand your project as it grows.

Features:
Build sophisticated behavior with hierarchical state machines
Organize complex logic with Sub States and parallel Regions
Iterate quickly without recompiling every change
Debug live behavior with powerful visual tools
Pause and step through state changes using Debug Flow
Work quicker with a project-wide finder and asset browsing
Learn from sample scenes, tutorials, and complete game examples
Document your projects with Unity-aware Markdown notes

Game-ready Systems:
UI Widgets for common game UI
Interactables system
2D NavGrid system
Save/Load system
Object Pools
Procedural tools
Pause system
DataTables

Compatibility:
PlayMaker 2 is a new generation of PlayMaker and is not backward compatible with PlayMaker 1 projects. Existing PlayMaker 1 projects cannot be opened directly in PlayMaker 2.
PlayMaker 1 will continue to be available and supported for existing projects, while PlayMaker 2 is recommended for new projects.

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