Monster Hunter – Unreal Engine

Monster Hunter – Unreal Engine

DEMO VIDEO

The model is modular. Consists of:
1) Basic body without primary sexual characteristics and nipples.
2) Armor
3) Dress
4) Underwear, belts and boots.
5) Mask
6) Gloves
7) Hairpins
8) Hairstyle “Bunch”
9) Hairstyle Long
You can combine these elements as you like.

Armor, mask, gloves, underwear, boots and belts have 3 color options that can be divided into 3 sets:
Gold
Dark
Steel
The textures are in PNG format.

Dimensions for head body and armor: 4096 pixels.
Eyes: 3000 pixels.
For the rest: 2048 pixels.

Additional bones have been added to the epic Skeleton without breaking the hierarchy:
Face bones, eyes, eyebrows, jaw.
Dress bone.

Technical details:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: 0
Animation types (0):
Number of characters: 4
Vertex counts of characters:
Full set with hair bun: 27, 609
Full set with long hair: 30, 510
Sword: 694
Number of Materials and Material Instances: 25 Materials and 2 Material Instances
Number of Textures: 66
Texture Resolutions: 4096, 2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Unreal Engine Versions: 4.23 – 4.27 and 5.0 – 5.4

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