MMORPG Warriors – Bundle – Unreal Engine

MMORPG Warriors – Bundle – Unreal Engine

DEMO VIDEO

Key Features
6 Characters, 6 Outfits
3 Swords + 3 Shields
19 Unique Hairstyles + 4 Unique Bangs
Completely modular
A wonderful render scene
Fully Rigged with UE5 Rig
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Advanced materials! Tons of customization
Project files for Unity, Unreal, and Substance Painter

Polycount – The Character does not have LOD system
Newbie Girl
Faces 34892 ・ Tris 66238 ・ Verts 38691
Newbie Boy
Faces 33682 ・ Tris 64012 ・ Verts 38420
Advanced Girl
Faces 46682 ・ Tris 88768 ・ Verts 50904
Advanced Boy
Faces 42108 ・ Tris 79162 ・ Verts 55149
Champion Girl
Faces 57474 ・ Tris 109668 ・ Verts 64883
Champion Boy
Faces 35530 ・ Tris 66368 ・ Verts 40239

Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >

Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman

Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Weapons are included
Bonus Idle animations are included

Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose Component are included
Wind Simulation for Hair!

Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not (!) included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.

MatID Maps – Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Materials to change the colors easily

4K Textures
20 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x6, Wavy Hair, Curly Hair, Short Hair, Buzz cut,
Combined Sword and Shield x1, Sword x2, Shield x2,
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap, ORM,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps

Features:
Blendshapes / Morph Targets / Facial Expressions
Wind simulation for hair
Completely Modular
Epic Skeleton with additional bones
3rd person character animations are included
Material Instances
Color change of any part
Different outfits
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 6
Number of Skeletal Meshes: 195
Vertex counts of characters:

Newbie Girl:
Faces 34892
Tris 66238
Verts 38691
Newbie Boy:
Faces 33682
Tris 64012
Verts 38420
Advanced Girl:
Faces 46682
Tris 88768
Verts 50904
Advanced Boy:
Faces 42108
Tris 79162
Verts 55149
Champion Girl:
Faces 57474
Tris 109668
Verts 64883
Champion Boy:
Faces 35530
Tris 66368
Verts 40239
Number of Materials and Material Instances: 165
Number of Textures: 313
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Unreal Engine versions: 4.24 – 4.27 and 5.0 – 5.8

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton

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