Mesh Tool – Unreal Engine

Mesh Tool – Unreal Engine

DEMO VIDEO

Mesh Tool is an mesh editor for Unreal Engine. It allows you to edit mesh assets and prototype props and levels without leaving Unreal Editor.

Highlight of Features:
Select & Transform
Vertex/Edge/Face/Quad/Object Mode
Select/Translate/Rotate/Scale elements
Vertex Snap
Delta Transform
Marquee Select
Convert Selection between Vertex/Edge/Face
Show/Hide Transform Widget
Customizable Transform Widget Pivot
Vertex Op
Create Face from Selected Vertices
Collapse/Weld Vertices
Align Vertices
Set as Ruler
Edge Op
Split/Turn/Bridge/Extrude Edges
Insert Edge Loop
Face Op
Slab Transform
Draw Quad/Circle/Box on Customizable Draw Plane
Flip Faces Normal
Extrude/Inset/Duplicate/Separate Faces
Assign Material to Individual Faces
Flatten Faces / Plane Cut/ Mirror Faces
Texture Map (UV) Op
Planar or Box Mapping
Pan/Rotate/Scale/Flip UV
Match UV / Flow UV
Object Op
Flip All /Weld All Vertices
Hide/Show Other Actors
Recompute Normal
Insert Primitive
Auto UV / Auto Smooth
Mesh Op
Save/Duplicate/Browse to Current Editing Static Mesh
Modules:
– MeshTool (Editor)
Important/Additional Notes:
– Full c++ source code included, works with both Luancher and Github builds
– Works with both C++ and Blueprint only projects
– Supported Development Platforms: Windows (Prebuilt Binary for Mac but not tested)
Unreal Engine versions: 4.14 – 4.27 and 5.0 – 5.8

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