Medieval Stone Temple Environment – Unreal Engine

Medieval Stone Temple Environment – Unreal Engine

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Looking for a calm and mysterious place for your next project? I’ve got just the spot!
The Whispering Stone Temple Environment brings you an old stone temple hidden deep in the forest. Soft light, mossy walls, ivy-covered roofs, and hand-carved statues create a peaceful atmosphere with a touch of magic.
Every part of the scene, from the worn pathway to the quiet woodland around the temple, is crafted for easy use in Unreal Engine and ready to drop straight into your project.
Perfect for adventure games, fantasy worlds, story scenes, or any project that needs a beautiful, nature-filled temple setting.

Here’s what I packed for you:
Handcrafted stone temple with detailed walls, arches, statues, and weathered textures
Forest environment with trees, grass, rocks, flowers, and natural ground variation
Atmospheric lighting setup for calm, moody, story-ready scenes
Moss, ivy, and nature details that add age, depth, and realism
Pathways, stones, and small props to decorate your scene and guide players

Key Features:
Game-ready meshes with clean topology and custom collisions
Nanite support for high detail and strong performance
High-quality PBR textures (2K & 4K: Albedo, Normal, Roughness, AO)
Optimized foliage assets for smooth performance in forest scenes
Modular pieces for customizing or expanding the temple area
Material instances for easy color, roughness, and moss tweaks
Cinematic lighting setup included for instant atmosphere

Technical details:
Number of Unique Meshes: 72
Vertex Count: All meshes are under 5K vertices, except for two higher-detail assets at 29K and 17K
Collision: Yes
LODs: Yes
Number of Materials: 10
Number of Material Instances: 30
Number of Textures: 124
Texture Resolutions: 2K, 4K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Unreal Engine Versions: 5.5 – 5.7

Important/Additional Notes: The HDRI Plugin should be enabled.

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