
All In 1 Shader Nodes – Unity
60+ battle-tested nodes for Shader Graph & Amplify. Every effect from All In 1 Sprite, 3D-Shader & VFX Toolkit is included. Stop building from scratch – build custom shaders in minutes, not hours
0+ Professional Effect Nodes for Shader Graph AND Amplify Shader Editor!
Tired of spending hours wiring basic nodes just to recreate a simple dissolve effect?
All In 1 Shader Nodes gives you 60+ professional, battle-tested effects as ready-to-use nodes for BOTH Shader Graph and Amplify Shader Editor. Every single effect from our top-rated All In 1 Sprite Shader, 3D Shader, and VFX Toolkit – including advanced lighting models, color effects, alpha effects – now available as single drag-and-drop nodes in your editor of choice.
Stop reinventing the wheel. Stop building color ramps from basic math nodes. Stop struggling to recreate professional fresnel effects, soft particles, and triplanar mapping. Just drag in the node, connect it, and you’re done.
Imagine building custom shaders in minutes instead of hours. Need a dissolve with burn edges? There’s a node. Want toon-style cel shading? There’s a node. Anisotropic reflections, intersection glow, vertex displacement, holograms – all ready to go. These are the same proven effects used by thousands of developers in the most popular shader assets on the store, now as instant building blocks for your custom shader creations.
Node Library:
60+ Custom Effect Nodes – Every effect from All In 1 Sprite Shader, 3D Shader, and VFX Toolkit
Dual Editor Versions – Complete implementations for BOTH Shader Graph AND Amplify Shader Editor included
Feature Parity – Identical functionality across both editor versions
Complete Lighting Collection – Toon shading, cel shading, custom specular models, matcap, anisotropic reflections
Single-Node Effects – Each complex effect encapsulated as one easy-to-use node
Parameter Exposure – All effect settings properly exposed as node inputs
Preview Compatible – Nodes preview correctly in both editors
Organized Library – Effects categorized by type for easy discovery in node search
Easy accesibility – Effects are available through the search node menu, just as default nodes are
Demos:
Extensive Demo Graphs – Examples for both Shader Graph and Amplify Shader Editor workflows
Toon Shader Examples – Complete graphs demonstrating stylized and cel-shaded looks in both editors
VFX Examples – Particle effect shaders using dissolves, distortions, and color effects
Effect Combination Examples – See how to connect nodes for powerful combined effects
Effect Categories Included:
Alpha Effects – Dissolve variants with burn edges, soft particles, distance fade, alpha masking, alpha remap, alpha cutoff and more
Color Effects – Glow, color ramp, color grading, hue shift, saturation, posterize, fresnel/rim lighting and more
UV Effects – Scrolling, rotation, distortion, wave patterns, twist, polar coordinates, pixelate, shake, triplanar mapping and more
Vertex Effects – Vertex displacement, mesh deformation, shake and more
Depth Effects – Intersection glow, depth-based fade, depth coloring, soft particle integration and more
Light Models – Toon, Half Lambert, Fake GI and more
Specular Models – Matcap, anisotropic reflections, custom specular highlights, stylized reflections
Procedural Shapes – Some custom shapes, patterns and SDFs
Editor Integration:
Shader Graph Version – Custom Function and Sub-Graph nodes fully integrated into Shader Graph
Amplify Shader Editor Version – Native nodes integrated into Amplify’s node library and workflow
Technical Specifications:
Shader Graph Support – Compatible with Shader Graph 10.x and newer
Amplify Shader Editor Support – Compatible with current and recent Amplify versions
Universal Render Pipeline – Full URP support with pipeline-specific optimizations in both editors
HD Render Pipeline – Complete HDRP compatibility including HDRP-specific features
Unity Version Support – Works with Unity 2020.3 LTS through Unity 6 and beyond
Platform Coverage – PC, Mac, Linux, Mobile (iOS/Android), WebGL, Consoles, VR/AR
GPU Instancing – Nodes maintain instancing compatibility when applicable
Mobile Optimized – Effect implementations include mobile-friendly code paths
Workflow Benefits:
Rapid Prototyping – Test complex effect combinations in minutes, not hours
Stylized Rendering Made Easy – Create toon, anime, or cel-shaded looks without shader programming
Consistent Quality – Use the same proven effects across all your custom shaders
Learning Tool – Study node implementations to understand professional shader techniques
Modular Design – Mix and match lighting models, color effects, and UV tricks freely
Time Savings – Effects that would take 30+ nodes to build from scratch = 1 node
Reduced Errors – Tested, debugged effects eliminate common node editor mistakes
Documentation & Support:
Node Reference Guide – Complete documentation for every effect node and its parameters
Effect Cookbook – Curated recipes for achieving common visual styles (toon, realistic, stylized VFX)
Troubleshooting Guide – Common issues and solutions specific to node usage
Recent Comments