
56 Customizable Fabric Materials (Substance .SBSAR & .SBS) – Unreal Engine
The Ultimate Source Library for Substance Painter & Designer users. Generate, tweak, and bake custom fabrics instantly. Unlike standard texture packs, this collection gives you the native .SBS and .SBSAR files for full control over color mixing and performance optimization.
Why choose this Substance Edition?
Perfect Color Matching (Native .SBSAR): Don’t fight with complex shader math in Unreal to change a fabric color. These files let you tweak and bake color adjustments directly into the texture output. You get the exact look you want with zero shader cost at runtime.
Native Substance Painter Workflow: Drag and drop these materials directly into your Substance Painter shelf. No importing external textures, paint naturally with full control.
Includes Full Source (.SBS): Scan based materials in SBS format.
What is included? This pack contains 56 high fidelity scan based Fabrics across all major categories:
Everyday: Cotton, Denim, Linen, Flannel, Fleece, Felt
Luxury: Velvet, Silk, Leather, Fur, Lace
Heavy Duty: Canvas, Corduroy, Wool, Terry Cloth, Shag Pile
Maps, Master Material and Material instances
Technical Details:
Maps, Master Material and Material instances
Compatible with: Unreal Engine 5, Unity, Substance Painter, Substance Designer, Blender, Maya, and any app that reads .SBSAR or Texture Maps.
NOTE: This pack contains the Substance Source Files. If you just need the game ready Textures and Unreal Project (without the source graphs), check out the [56 Fabric & Textile Materials (4K PBR Collection)] instead.
Features:
56 Substance Source Files (.sbs): Fully editable node graphs.
56 Substance Archive Files (.sbsar): Drag-and-drop ready for Painter/UE5.
Master Material (UE5): Flexible shader with Parallax Occlusion, Fuzziness, and NaniteDisplacement.
Material Functions: Modular variants of the entire library.
Bonus Content: 2 Showcase Maps & 8 Cloth Preview Meshes.
Texture Resolution: Adjustable up to 4K (Native).
Material Capabilities:
UV Control: Scale, Offset, World Aligned & Triplanar mapping.
Colorization: Full Base Color tinting via parameters or texture.
Advanced Shading: Fuzzy Shading, SSS, Normal, Roughness, Metallic, & AO.
Depth & Displacement: Parallax Occlusion Mapping (POM), Nanite Tessellation, & Vertex Displacement.
Compatibility:
Engine: Unreal Engine 4.27 – 5.7+.
Platforms: Windows, Mac, PS5, Xbox Series X/S.
Substance: Compatible with all modern versions (min. Engine v6).
Important Notes:
Download Size: ~14GB (High-fidelity source files).
Usage: Fully functional in Unreal Engine without a Substance subscription (using the free plugin). Editing .sbs files requires a Substance Designer license.
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