
Throggur & N’Muratha (Game Ready) – Bundle – Unreal Engine
Throggur and N’Muratha are interdimensional entities designed for brutal storytelling, cinematic execution, and total chaos.
This bundle includes:
Two unique characters:
Throggur – A deformable, physics-based beast rigged with LWS_SkelLetal
N’Muratha – A ritual executioner rigged to the Epic Skeleton
High-res 8K textures and optimized materials
Fully functional demo maps with built-in cinematic cameras
Original weapons: Skullblade & Helmet
Unique mount system for Throggur
All content has been validated for physics, animation blending, and compatibility with UE 5.4–5.5+.
This product does not include the environment used in the demo cinematic. It is for demonstration purposes only.
Technical details:
Number of Unique Meshes: 5
Vertex Count: Ranges from 9,800 to 120,000
Collision: Yes — custom and automatically generated
LODs: Yes
Number of LODs: LOD0 to LOD3 (4 per mesh)
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton:
Throggur: Custom LWS_SkelLetal (100% Epic Skeleton compatible)
N’Muratha: Epic Skeleton
IK Bones Included: Yes
Number of Characters: 2
Vertex Counts of Characters:
N’Muratha: ~98,000
Throggur (with mount + helmet): ~120,000
Animated: Yes
Number of Animations: 14
Animation Types: Root Motion and In-place
Number of Materials: 6
Number of Material Instances: 0
Number of Textures: 6
Texture Resolutions: 8192×8192
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Unreal Engine Versions: 5.4 – 5.6
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