
Poor Man Outfit – Unreal Engine
Poor man-inspired MetaHuman outfit, The Poor man Wanderer represents a commoner or survivor archetype—a character hardened by the desert sun and the struggle for survival. His tattered clothes, weathered skin, and layered textures tell a visual story ideal for historical, fantasy, or post-apocalyptic environments.
Perfect for cinematic sequences, RPG gameplay, historical adventures, and desert-inspired storytelling, this outfit is optimized for MetaHuman integration and Unreal Engine use, giving creators both authenticity and flexibility in their projects.
MetaHuman Outfit:
This is a MetaHuman Outfit Asset compatible with MetaHuman Creator Parametric Bodies. This is a “full body” outfit that will scale with the different MetaHuman body shapes and sizes.
Outfit Installation:
Create the following folder(s): “Content/Outfits/PoormanOutfit”
Open the PoormanOutfit folder and drag in the .MHPKG
Drag the WI_PoormanOutfit asset into the MetaHuman Creator Outfit section.
Apply the same principle in this video tutorial
Technical details:
Clothing details
Type of garment
Full Body
Bodies
Resizes with blendable bodies
Yes
Geometry
LODs included 1
Materials
Texture size, LOD0 4096
Number of unique items 1
Body/Bodies outfit was made for Bof2
Vert count LOD0 11122
Supported Unreal Engine Versions 5.6
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