
Native American – Unreal Engine
Native American is a lowpoly game-ready model.
Key Features:
44 animations
Epic Skeleton
Physics configured for hair and clothes
Subsurface Scattering (SSS)
Flexible instance materials
Two weapons as a bonus.
Polycount:
Faces – 15 329
Verts – 18 095
Tris – 30 404
PBR textures (.tga) in resolution 4096×4096:
Albedo
Normal (DirectX)
Occlusion+Roughness+Metallic.
Skin color variations: black, red, blue, white, clean.
Technical details:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of characters: 2
Vertex counts of characters: 18,095
Number of Materials and Material Instances: M – 7 and MI – 17
Number of Textures: 55
Texture Resolutions: (4096×4096) you can reduce it to 1024×1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Unreal Engine Versions: 4.18 – 4.27 and 5.0 – 5.4
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