High Tech Base – Unreal Engine

High Tech Base – Unreal Engine

An inpiring theme has been brought together with sci fi vision. From heat pipes, insulation panels to computer systems, this project suits all needs that require seamless transition between different thematic science fiction areas.
Hello, everyone. This was a project that I made several years ago. It is time to rejuvenite it for enthusiasts to come up with different perspectives. My apologize for being too long before I update this properly. All materials are reworked and using Substrate Shading system. Lumen and Nanite are active too.
This product uses Substance Plugin. Textures will appear whether you enable it or not.

Technical details:
Number of Unique Meshes: 101
Tris Count: 31.534
Collision: Auto Generated
LODs: Nanite
Number of Materials: 5
Number of Material Instances: 92
Number of Textures: 362
Texture Resolutions: 2k mixed.
Supported Development Platforms:
Windows: Yes
Mac: Not Tested.
Maps: BaseColor Normal Metallic Roughness AO Height Emissive Second Roughness
Lumen and Nanite are active.
Supported Unreal Engine Versions: 5.7

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