
Ghost Replay System – Unreal Engine
Ghost Replay Plugin empowers your project with instant in-world replays. Whether it’s a Bloodstain-style Death Replay in a Soulslike, a Ghost car in a racing game, or a tutorial hint triggered at just the right moment — our plugin makes it simple.
With lightweight, network-optimized replay data, it supports both Static and Skeletal Meshes, including IK, Cloth, and Groom. (Copy Pose from Mesh and more)
It’s fully Multiplayer-Ready and integrates seamlessly with your existing project — no custom network code or animation setup required.
Features:
Easy Setup – Easy integration with guided Blueprint utilities
Multiplayer Support – Efficient network sync using PlayerController RPCs
Group Replay Support – Record and replay multiple actors in sync
Data Optimization – Optional quantization/compression for large replays
Material & Visual State – Replays include transforms, poses, and dynamic materials
Groom / Chaos Cloth – Automatically re-simulates physical components
Out-of-the-box Compatibility – Works with Lyra, Basic Template, Valley of the Ancient, etc.
Custom Playback – Playrate, looping, reverse, visibility control
Whether you’re building immersive storytelling, competitive time trials, or bloodstain-inspired death markers — Ghost Replay Plugin helps bring your world to life with interactive replays that just work.
Disclaimer:
All assets used in the trailer video and screenshots are not included in this plugin.
We do not claim any rights to the assets shown in promotional materials.
Note
The HairStrands plugin must be enabled to fully use this product, including support for Groom Hair components. We do not claim any rights to this plugin either.
This product was independently developed by me(us) while participating in the Epic Project, a developer-support program of the KRAFTON JUNGLE GameTech Lab. All rights, title, and interest in and to the product are exclusively vested in me(us). Krafton, Inc. was not involved in its development and distribution and disclaims all representations and warranties, express or implied, and assumes no responsibility or liability for any consequences arising from the use of this product.
Features:
Simple guided setup for the Ghost Replay System
Record and replay ghost actors (supports both Static and Skeletal Meshes)
Compatible with all pose types: IK-driven animations, mesh pose copying, and more
Automatically re-simulates Groom Hair and Chaos Cloth components
Group-based recording and replay support
Record multiple actors together or organize by group
Global material, recording, and playback control
Apply or override materials per ghost actor with ease
Works out of the box with existing projects
Compatible with Lyra, Basic Template, Valley of the Ancient, and more.
Includes support for bloodstain spawning, ghost actor recording, and playback
Multiplayer ready (via PlayerController RPCs)
Syncs replay data across server and clients
Customizable playback options
Supports play rate, looping, and reverse playback for maximum flexibility
Code Modules:
BloodStainSystem (Runtime)
Number of Blueprints: 2
Number of C++ Classes: 9
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Unreal Engine Versions: 5.5 – 5.6
Original_Link_https://fab.com/listings/2eb83102-6ea6-448a-a56e-64b905cc1651
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