
Essential Magic Staff Animation Pack – Unreal Engine
This package includes essential animations for a character with magic staff combat style, with a playable character blueprint. Recommended for an action RPG game.
Features:
Hand-crafted magic staff combat animations including 2 stances: Wizard and Battle Mage
Movement animations including walking, jogging, running, dodging, rolling, jumping and etc.
Playable character with magic staff combat based on UE Third Person template for animation demonstration purpose
Hitbox system for hurt/damage animations testing
Debug Vector mode for directional animation blendspaces testing
Including UE5 pre-retargeted animations
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Number of Animations: 535 + 48 aim offset poses
Animation types: Root Motion, In-place
Number of Characters: 2 (UE4 Mannequin, UE5 Manny)
Supported Development Platforms:
Windows: Yes
MacOS: Yes
Supported Unreal Engine Versions: 4.26 – 4.27 and 5.0 – 5.7
Custom Bones: 1 (weapon_r)
Additional Notes:
Some animations may not be used in the character blueprint. See Animation List for more details
This package is an animation pack, all blueprint system included are made to demonstrate how this pack should work.
Your character has to have weapon bones in order to make weapon animation play correctly on your character. See how to add weapon bones walkthrough in my discord channel.
The retargeting settings included in the package can be used as an example though some adjustment may be needed to make it fit to your characters.
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