Wingman – Your Inspector’s Best Friend – Unity

Wingman – Your Inspector’s Best Friend – Unity

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A sleek, minimal UI within Unity’s inspector, designed to make editing fields and managing components faster and easier.

Component Isolation
Quickly isolate individual components to avoid endless scrolling. Focus on just the components relevant to your task by using Ctrl and Shift to select and isolate multiple items, streamlining your workflow.

Search
Find fields across all components and within nested objects using smart pattern matching, eliminating the need for exact matches.

Copy & Paste
Quickly copy single or multiple components, paste them repeatedly as needed, and enjoy full undo support for every action.

Flexible Selection
Select, isolate, or copy multiple components using Ctrl to add individuals and Shift to select ranges within the current selection.

Drag & Drop
Drag the selected components to the hierarchy window to create a new GameObject from them or copy them to an existing one.

Context Menu
Right-click to open a context menu and quickly perform actions on components without scrolling to find them.

Settings Menu
Easily customize the look and behavior to better suit your workflow and preferences.

Persistent Data
Preserves component selection and search results, allowing you to inspect other objects without losing your place.

Using Custom Inspectors?
Your custom inspectors will maintain their look and feel. However, fields appearing in search results will be drawn using Unity’s default GUI, which may alter their appearance.

Compatibility
Compatible with other inspector assets like Odin Inspector and Serializer, vInspector 2, and Component Names.

Supported Unity Versions
Unity 2022.3 and above.

Technical details:
UI Design: Sleek, minimal interface integrated into Unity’s Inspector window.
Functionality: Enables faster and easier editing of fields and component management.
Search & Selection: Supports advanced search and component selection features, including range and individual selection using modifier keys (Ctrl and Shift).
Component Operations: Allows copying and pasting of components, including drag-and-drop functionality to create or modify GameObjects in the hierarchy.
Undo Support: Full undo support for all actions related to component selection and modification.

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