Assets Auto Organizer – Unreal Engine

Assets Auto Organizer – Unreal Engine

Beta Auto Organiser is a workflow automation tool designed to instantly clean up your Content Browser. Instead of manually dragging and dropping assets, this plugin automatically sorts them into a standardized directory structure based on their asset type and naming conventions.
How it works Select any number of assets—or right-click an entire folder—and choose “Auto Organise”. The plugin instantly reads the asset types and moves them into a clean, categorized hierarchy (e.g., separating Blueprints, Materials, Audio, and VFX).

Features:
Instant sorting: Right-click any asset or folder to instantly categorize its contents.
Smart sub-categorization: Characters and static meshes are grouped by their base names, automatically keeping their related textures and materials together.
Plugin support: Works seamlessly across your main Game folder, plugins, and game feature plugins.
Non-destructive & Lightweight: Only moves files to their correct locations without renaming them, and runs entirely in the editor with zero runtime overhead.
Supports almost every asset type in Unreal Engine, including Blueprints, Animations, Niagara VFX, Audio, AI, Materials, Input Mapping, and more.

Unreal Engine versions: 5.8

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