Church Of The Night – Medieval Temple Environment – Unreal Engine

Church Of The Night – Medieval Temple Environment – Unreal Engine

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Looking for a dark, atmospheric medieval church to elevate your scene? You’re in the right place.

Here’s what I packed for you:
A detailed medieval church environment with a dark night atmosphere
Rich interior ready for exploration
High-quality medieval props for set dressing
Optimized assets suitable for games and cinematics
Modular pieces for flexible scene building
Night-focused lighting setup for moody visuals

Features:
55 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Number of Meshes: 55 Unique Meshes
Number of Materials and Material Instances: 48
Number of Textures: 108
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.6, 5.7, 5.8+

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