Tentacle Fingers – Unreal Engine

Tentacle Fingers – Unreal Engine

DEMO VIDEO

Bring relentless dread to your horror scenes with these living, writhing tentacle-fingers! Each grotesque appendage is fully animated with:
Idle squirming, attack lunges, and a chilling “pull-in” motion (as if dragging prey)
Twisted organic design – torn, rotting skin with visible decay and fleshy imperfections
Endless versatility: Use them as enemies, environmental hazards, or pure atmospheric terror

Imagine: A corridor where every surface bristles with these fingers, twitching toward the player… Will they attack, or just watch? Perfect for body horror, alien biomes, or cursed rituals.

FEATURES:
– 4 animation: idle, attack, circle, curl up
– Smart animation cycling – Includes Blueprint logic to add randomized delays before loop restart, preventing synchronized movements and creating more natural-looking idle behaviors
– Blender files included – Contains both low-poly (optimized) and high-poly (detailed sculpt) models
– Fog material included
– Customizable textures – Main maps in 4096×4096 to 1024×1024 resolutions (adjust pixel density as needed)
– Additional baked texture pack – Ready-to-use 4096×4096 maps for masking or custom material creation

PERFECT FOR:
– Game developing. These are fully optimized game ready models.
– Creating cinematic. Although these assets are designed for games, they possess an impressive realism that can create stunning and amazing pictures!

TECHNICAL DETAILS:
Rigged: No (Rig included only on .blend version)
Rigged to Epic skeleton: No
Animated: Yes
Number of Animations: 4
Number of characters: 1
Blueprints: 4
Animation montage: 1
Vertex counts: 914
Triangles: 1.564
LODs: No
Number of Unique Static Meshes: 2
Collision: Yes for Static Meshes (auto-generated)
Number of Materials: 2 (Creature and Fog materials)
Material Instances: 2
Number of Textures: 3 main + 7 additional
Textures types:
main: Albedo, AO_Roughness_Metal, Normal – you can use only these three textures to get the look of the assets that you see in the screenshots.
additional: AO, Cavity, Convex, Curve, Normal, Height, Thickness
Texture Resolutions: choose 4096×4096, 2048×2048, or 1024×1024 set
Supported Development Platforms: Created and tested with windows 64bit
Supported Unreal Engine Versions: 5.1 – 5.6

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