Predictive Defense Turret – Unreal Engine

Predictive Defense Turret – Unreal Engine

DEMO VIDEO

The turret actor provided in this pack uses advanced interception algorithms to perfectly intercept any stationary, moving, or even accelerating target.
Traditional turrets often struggle to hit moving targets, as the most common approach is to shoot at the target’s current location. Yet, this solution is ineffective against any non-stationary target unless hit-scan projectiles are used.
This pack allows you to easily add automatic turrets of any kind to your game. By adjusting the turret settings via the details panel, you can make it fit your needs for countless situations.

Key features:
Interception Algorithm Function Library, features multiple mathematical approaches to calculating an interception velocity.
Highly customizable turret actor, allows for control over various capabilities, limits, special behaviors, and more.
Efficient and reliable target interception, intercept moving or even accelerating targets with ease.
Designed with modularity in mind, all blueprints are well-formatted and commented in detail.
Quick and easy set-up, features are explained in the provided demo level and online documentation.

Provided resources:
Demo level, showcasing turret features (can be viewed in-engine).
Written documentation and support discord server.

Features:
Interception Turret Actor
Interception Component
Interception Function Library
Moving Target Dummy Actor
Meshes, VFX, and SFX for Turret and Target actor.
Number of Blueprints: 10
Network Replicated: Yes
Supported Development Platforms: Windows, Mac
Supported Unreal Engine Versions: 5.0 – 5.7

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