Werewolf – Mythical Creature – Unreal Engine

Werewolf – Mythical Creature – Unreal Engine

DEMO VIDEO

The model is loaded and works in Unreal Engine 5. The skeleton has a structure from Unreal Engine 4.

Textures:
all texture map 4096×4096 (you can reduce the image size)
6 skins of body
4 skins of fur
36 textures
14 materials

6 animations:
attack (x1)
walking (x1)
idle (x2)
death (x1)
gethit (x1)

Polycount of Minimum Skin (no fur):
verts 5903
tris 11416

Polycount of Maximum Skin (full fur):
verts 15889
tris 16456

Technical details:
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes) and DEMO
Number of Animations: 6
Animation types (In-place): 6
Number of characters: 1
Vertex counts of characters: Max skin: 15889 Min skin: 5903
Number of Materials and Material Instances: 14
Number of Textures: 36
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Unreal Engine Versions: 4.18 – 4.27 and 5.0 – 5.7

Important/Additional Notes: Additional bones that are added to Epic Skeleton:
jaw_join, jaw_join1, tail, tail1, tail2, tail3, tail4, tail5

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