Side Scroller Template – 2D Movement Camera Starter Kit (Multiplayer-Ready) – Unreal Engine

Side Scroller Template – 2D Movement Camera Starter Kit (Multiplayer-Ready) – Unreal Engine

DEMO VIDEO

Get started building 2D platformers, roguelikes, fighting games, and more with this side-scroller template. Includes core camera, movement, and interaction solutions for 2D side-scrolling games. Completely free, to help demonstrate recommended design patterns in Unreal.
DESIGNED FOR REPLICATION – Build multiplayer experiences right out of the box.
IMPLEMENTED IN C++, BUILT FOR USE WITH BLUEPRINTS – Get the benefits of native performance, customize functionality in code or blueprints as you prefer, and use in any C++ or BP-only project.
EXTENDS UNREAL’S CHARACTER CLASS – This makes it easy to integrate with other assets/plugins, and helps you follow Unreal-centric paradigms when learning to develop.
CORE FEATURES FOR 2D GAMES: Dashing, wallsliding, walljumping, one-way platforms, and more.
HIGHLY CUSTOMIZABLE CAMERA SYSTEM – Add triggers to zoom, lock Z-height, lead the character, change angles, blend to other cameras, and much more, right from the editor.
PLATFORMER-QUALITY MOVEMENT – One-tap left-right-only 180-degree turns, input-buffered walljumps, jump-cancelled dashes, and more, with fixes to Unreal’s default third-person behavior.
THOROUGH DOCUMENTATION – Covers all customizable behaviors, and shows how you can extend functionality.

Features:
Left/right side-scrolling behavior, including left-right-only 180-degree turns
Dynamic camera system, which follows a character and gracefully leads their motion
Drag-and-drop camera trigger volumes to adjust parameters like zoom, rotation, Z-locking, and more
Smoothly transition to other fixed cameras in the level
Dash movement mode, with blueprint-overrideable behavior and optional jump-cancelling
Wallsliding and walljumping, with custom animation
One-way platforms, with optional inputs to drop-through from above
Fully network-replicated to support multiplayer development
Extends default Character and CharacterMovementComponent classes, to maximize compatibility with other assets/plugins
Code Modules:
SST [Runtime]
Number of Blueprints: 4
Number of C++ Classes: 5
Network Replicated: Yes
Supported Development Platforms: Tested on Windows (x64)
Supported Target Build Platforms: Tested on Windows (x64)
Supported Unreal Engine Versions: 5.2 – 5.6

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