Odyssey – Unreal Engine

Odyssey – Unreal Engine

Odyssey is a versatile 2D toolset for Unreal Engine 5.6 and above to make 2D animations (using Flipbook or Odyssey Animation assets), to paint on textures (to stylize characters, props, foliages, decals or post-process volumes) and to draw beautiful storyboards.
Odyssey is designed by a passionate team, for 2D artists:
It is compatible with graphic tablets (pressure, tilt, azimuth…).
You will find a long list of numerous brushes and tools to be used on bitmap and vector layers.
Whether you prefer the 2D or 3D viewport, you can zoom, pan and rotate your canvas.
The animation editor offers features like light table (onion skin), “shift-and-trace”, stagger cells, flip (scrub) through shortcuts, automatic inbetweens… and so much more!

Features :
– Storyboard
– 2D Animation Asset and Actor
– Board, Shot, Note, 2D Animation Sequencer Tracks
– 2D Animation, Texture and FlipBook Drawing Editor
– LevelEditor Drawing Editor Mode- Drawing on 2D Animation, Textures and FlipBooks
– Raster and Vector Based Drawing
– Raster Brush Blueprint Based Construction
– Color Palettes For Color Indexation
– Stylus Input (Ink, Wintab, Native and NSEvent)
Number of Blueprints: 110 (76 in plugin content, 34 in templates)
Number of C++ Class : 796
Number of UClass : 164
Network Replicated: No
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All (but Windows and Mac are the only one we tested)
Supported Unreal Engine Versions: 5.6 – 5.7

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