
Fully Customizable Enemy Spawn System (Multiplayer Support) – Unreal Engine
The world’s most comprehensive and best wave-based enemy spawning system, constantly adding new features
Update patch notes 2.0.2:
Even easier AI integration with the Blueprint “AIComponent”.
Features:
A defense mode has been added.
A BPC_Defense component has been added (to better integrate the defended object).
You can adjust the probability that enemies will attack the player or the defended object.
If the object is destroyed, all enemies die, and the defense can be restarted as soon as the player returns to the spawn box.
Optimization:
The blueprints have been slightly adjusted to improve performance.
Simple to use
Setup for Singleplayer & Multiplayer
Easy integration into any project
Only takes under 2 minutes to setup
Adjust each spawn box individually in a level
Easily reused across multiple projects
Features:
Random Spawn AI in Radius
Works in Singleplayer & Multiplayer
You can put Multiple Spawn boxes in the World
Customize Every Spawn box in the World
Choose Spawn-Box or Spawn-Sphere
Choose number of ai to spawn per Wave
Choose Maximum number of AI at the same time in the World
Choose spawn AI near the Character or Random in the World
Choose Enemy run to Character or walk random around
choose how long the AI stays on the point when it has reached its destination until it moves on
Set Enemy Life
Turn On/Off to choose enemy Life
Choose Enemy Life Multiply after Round
Set Up the walk speed & max walk speed for the AI
choose whether you want to increase the walk speed after each round
you can increase the walk Speed for the AI Every Round
Choose Enemy Spawn Intensity
Set Enemy Spawn Intensity Every Round
Choose Enemy Spawn number per Players
Delay for Spawn AI
Delay for the Next Wave
Wave system
Max Waves or Unlimit
you can increase the number of the AI every Wave
Minimal Spawn distance to Character
Maximum Spawn distance to Character
Choose Max Random walk Distance of the AI in Open World.
Choose The Object where to hit the spawn Line Trace
you have a lot of boss attitudesyou can hire the boss live
you can set the boss walk speed
you can spawn the boss from a certain number of kills
you can spawn the boss from a certain number of waves
you can only spawn bosses in certain waves
Include a Simple AI
Number of Blueprints: 10
Network Replicated: yes
Supported Development Platforms: Windows
Supported Unreal Engine Versions: 5.3 – 5.6
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