1970 Office Environment – Unreal Engine

1970 Office Environment – Unreal Engine

Features:
Military office set in Saigon, Vietnam – August 1971 completed with over 100 PBR high quality textured assets
Master materials, spline actor wires and pipes
This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine
Each asset was created for realistic AAA quality visuals, style, and budget
Includes: – Over 90 prop assets – Master material set up that control the majority of all props and models within the room – Material setups such as lighting rays – Multiple Lookup Tables (LUT) and Post Process Volumes – Wire Splines for cords and cables – Grunge and Decay Decals – Cinematic Post Processing – Glass materials- Tileable texture sets for floor tile and wall plaster

Technical details:
Most textures created at 2048 pixel resolution
Channel Packed Texture RMA (Roughness, Metalness, Ambient Occlusion)
Unreal Version 4.12

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