
Scared – MoCap Animation Pack – Unreal Engine
Capture the fear, desperation, and vulnerability of your characters with the Scared – Animation Pack by Mocap Online. Whether it’s the horrors of war, being pursued by monsters, or any life-threatening situation, this pack delivers the emotional depth and dynamic reactions needed for high-stakes scenes. Featuring 60 animations like standing in fear, creeping, hiding, kneeling, being threatened, crying, and begging, these motions cover a wide range of fear-driven and emotional responses. Check out the full experience in our 3D viewer.
Key Features:
Fear-Based Animations: Includes scared standing, creeping, running, hiding, and more – perfect for intense horror or life-threatening scenes.
Emotional Depth: Captures a range of emotions from crying and mourning to begging and being held at gunpoint.
Detailed Expression: Fingers animated expressively to enhance the realism and emotional impact of each animation.
Complete File Set: Includes loops and connected transitions for smooth movement between actions, all available in root motion and in-place versions.
Seamless Integration:
Pose-matched animations ensure fluid transitions between emotions and actions, making it easy to bring your characters’ fear and peril to life. Designed for quick retargeting to UE5.xx Manny, our modified IK-Retargeters streamline the process, letting you focus on delivering suspense and tension in your project. Download the Retargeting Project.
Mocap Online provides high-quality motion capture animations, specializing in realistic 3D character animations for various applications, including films, virtual reality, and games. Our mission is to deliver top-tier animation assets that help developers bring their creative visions to life. Explore more on our website to see our complete range of offerings.
Technical details:
Update: v2
Engine 4.15 – 5.xx
For Engine 4.14 and previous: – All FBX Source animation files are included and can be imported easily.
Epic Skeleton and Animation assets only, no blueprints or controllers.
All animations are on the stock UE4 Epic Skeleton with IK bones.
All animations with Root Motion and In Place.
“A” reference Pose, for use with the Retarget Manager. It can be switched to “T” and back with the included “A” and “T” pose FBX files. Details here: A and T Pose Conversion
FBX source files are also included as single Take animations on the UE4 Epic skeleton, ready for direct import on any other character using the default UE4 Epic skeleton. They are in “\Project\Source\FBX\” (not visible in the editor) along with other files and documentation.
A Motionbuilder and Maya file is included with the UE4 template skeleton setup with the the HIK rig.
Supported Unreal Engine Versions: 4.15 – 4.27 and 5.0 – 5.6
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