Residential Houses Vol.2 – Modular Pack – Unreal Engine

Residential Houses Vol.2 – Modular Pack – Unreal Engine

DEMO VIDEO

This project includes a modular set to build your own American inspired residential houses/suburban environment with all of the assets, materials, plus an example map shown in the images. Includes both exterior and interior modular pieces. Each asset was created to a high quality and standard suitable for AAA quality visuals.
Includes Unreal Engine 5 version utilizing Nanite and Lumen feature set as well as a Unreal Engine 4 version with an example baked lighting scene.

Additional Information:
Example map comes with 7 houses that have full interiors
UE5 Nanite and Lumen
UE4 Fully Baked version available too
Highly customizable with the ability to apply custom tillable textures for floors, walls and ceilings
Included example colors for interior and exterior walls; colors are changeable within their material instances
Building assets are separate from external and internal for better culling and/or making houses with no interiors
Level Instance (UE5 Only) and Blueprint versions of the houses are available for easy placement

Features:
626 Unique Meshes
Unreal Engine 5+ Nanite + Lumen Scene, Unreal Engine 4 Baked Lighting Scene
Exterior and Interior modular building pieces
High Resolution Textures – Up to 4K
Modular Design – Rearrange the design in any way you like
Highly customizable textures and colours
Optimized for games
Example Map
All custom branding and artwork free to use with the pack
HDRI Skydome blueprint from Epic Games Automotive Beach Scene
HDRI Texture Sources from HDRI Haven
Some props included are from our other UE Asset Packs: Trash Props, Residential Houses

Known Issues:
InstancedFoliageActor causes Large actor pre-shadow performance error message to display on ResidentialHouse2 Map. Disable Dynamic Shadows on Foliage Types to remove the error (no noticable performance loss, can be ignored)
(UE4 Only) The falling leaves particle effects can cause the editor to crash in certain scenarios (Unreal Engine Bug). For now these are used for demonstration uses only.

Technical details:
Number of Unique Meshes: 615
Collision: Yes, Custom
Vertex Count: 3 – 190,631
LODs: Yes (Some meshes have no LODs due to extremely low triangle count)
Number of Materials and Material Instances: 229
Number of Textures: 388
Texture Resolutions: 4K Source (Some scaled resolution in engine for optimization)
Supported Development Platforms:
Windows: Yes
Mac: No (Not Tested)
Supported Unreal Engine Versions: 4.25 – 4.27 and 5.1 – 5.7

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