Count Dracula Vampire – Realistic Monsters – Animation Fantasy Horror Boss – #15 – Unreal Engine

Count Dracula Vampire – Realistic Monsters – Animation Fantasy Horror Boss – #15 – Unreal Engine

DEMO VIDEO

Features:
Fully equipped under blueprint control model of the character, ready to play (UE)
Physics cloth simulation
Change color instance
Modular system
Custom Root (13x) | in-place (27x) animations
Support epic skeleton | mixamo animation
Full rigged (Maya, Cinema 4d, 3DsMax) – in source folder
7 PBR materials, 4k textures
Face Link support animation system (51 blendshape)

Technical Info
Version UnrealEngine – 4.27 and higher (face link tested on version 4.27, 5.0)
Version Unity – 2019, 2021.3.18f1 and higher support
Video&Photo preview render make in another software, background content is not included in the asset

AnimationsPack consists of 40 animations:
attack_inplace (x3) root (x3)
bloodsucking_inplace (x1) root (x1)
idle_inplace (x2)
death_inplace (x2) root (x2)
jump_inplace (x1) root (x1)
run_inplace (x2)
walk_inplace (x1)
walkback_inplace (x1)
turnback_inplace (x1) root (x1)
strafe_inplace (x2)
scream_inpalce (x1)
telekinesis_inplace (x1)
gethit_inplace (x1)
wingspan_inplace (x1)
fly_inplace (x6) root (x6)

Notice
(input keys in source folder, import that into project settings ‘input’)
Example our modular system
Character control (w,a,s,d, space, shift – move / q,e – fly / right, left button – fight)
Live link blueprint is not included in the project

Overview
Existence presents – low poly boss 3D character “Vampire Dracula”

Halloween Special:
Introducing the most captivating and realistic Transylvanian vampire character, straight out of a Gothic horror saga! Meet Count Dracula, the iconic undead bloodsucker who will send shivers down your spine.

Unveil the Legend:
Step into the world of darkness with our meticulously crafted 3D character model of Count Dracula. This humanoid creature is not just another vampire – it’s the Lord of all vampires, the ultimate bloodsucker, and the stuff of nightmares.

A Saga of Horror:
Count Dracula’s story is a timeless novel that has chilled generations. Now, you can bring this malevolent vampire to life in your own projects, be it for gaming, animation, or any creative endeavor.

Realistic and Rigged:
Our Count Dracula model is not just realistic; it’s rigged and ready for action. With seamless animation capabilities, you can make this menacing character the boss of your horror-themed world.

Successful development to you!

Technical details:
Rigged: Yes (project with attached rigs files Maya, Cinema 4D, 3DsMax in source folder)
Rigged to Epic skeleton: Yes
Animated: Yes
Number of Animations: 40
Animation types: In-place / RootMotion
Number of characters: 1
Vertex counts of characters: 13623
Number of Materials and Material Instances: 7/7
Number of Textures: 34
Texture Resolutions: 4096×4096
Supported Development Platforms: Windows: Yes, Mac: Yes
Supported Unreal Engine Versions: 4.27 and 5.0 – 5.6

Important/Additional Notes: EpicSkeleton contains additional bones:
VampireDracula – (eye_L, eye_R, eye_2_R, mouth_01, wings_main_l_01, wings_l_01-04, feather_main_l_01-05, feather_left_l_01-07, feather_right_l_01-04, wings_r_01-04, feather_main_r_01-05, feather_right_l_01-07, feather_right_l_01-04, skirt_l,f,r,b_01-06, upperarm_twist_02_r, upperarm_twist_02_l, pinky_reg_01-02_l,r, ring_reg_01-02_l,r, middle_reg_01-02_l,r, index_reg_01-02_l,r, thumb_reg_01-02_l,r)

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